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   <title>Cliqz.com - WO - Gaming</title>
   <link>http://www.cliqz.com/gaming/</link>
   <description>Cliqz.com - WO - Gaming</description>
   <language>en-WO</language>
   <pubDate>Fri, 12 Mar 2010 03:56:40 +0100</pubDate>
   <lastBuildDate>Fri, 12 Mar 2010 03:56:40 +0100</lastBuildDate>
   <ttl>5</ttl>
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     <title>Cliqz.com - WO - Gaming</title>
     <link>http://www.cliqz.com/gaming/</link>
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      <title><![CDATA[GDC: Sakamoto from Metroid to WarioWare]]></title>
      <link>http://www.cliqz.com/gaming/c/17476.html</link>
      <guid>http://www.cliqz.com/gaming/c/17476.html</guid>
      <description><![CDATA[      
      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/a723a0e34562c476d43a66f0b9ebaa17.jpg" width=80 height=60 border=1><br><a href="http://www.edge-online.com/features/gdc-sakamoto-metroid-warioware">cdn2.cliqz.com</a></p></td><td width=20></td><td> Speaking at GDC, Nintendo’s Yoshio Sakamoto downplayed his legacy—which includes the Metroid and WarioWare series—by claiming that as few of the titles he has developed have seen a release outside of Japan, he could be considered a “niche” game developer. And, he said, in Japan the Metroid titles are also considered niche, so “perhaps rather than having global appeal, I really am a developer who can only make niche games.” read more  (from: <a href="http://www.edge-online.com/features/gdc-sakamoto-metroid-warioware">www.edge-online.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17476.html">18 articles and 14 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[FIFA World Cup: South Africa - GDC 10: Spain vs Switzerland Gameplay HD]]></title>
      <link>http://www.cliqz.com/gaming/c/17500.html</link>
      <guid>http://www.cliqz.com/gaming/c/17500.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/bff7943844865ed1556464dac0f50232.jpg" width=80 height=60 border=1><br><a href="http://g4tv.com/thefeed/blog/post/703174/GDC-2010-FIFA-World-Cup-South-Africa-Interview.html">cdn2.cliqz.com</a></p></td><td width=20></td><td>Spain and Switzerland take to grass in this gameplay from GDC 2010. (from: <a href="http://www.gametrailers.com/player/63030.html">www.gametrailers.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17500.html">6 articles and 2 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Split/Second - GDC 10: Gameplay Walkthrough Part III (Cam) HD]]></title>
      <link>http://www.cliqz.com/gaming/c/17494.html</link>
      <guid>http://www.cliqz.com/gaming/c/17494.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/541eb81a9c86617d1c164a820df5e7e2.jpg" width=80 height=45 border=1><br><a href="http://www.destructoid.com/an-update-on-the-pc-version-of-split-second-166587.phtml">cdn2.cliqz.com</a></p></td><td width=20></td><td>Dodge obstacles constantly thrown in your way mid-race in Split/Second. (from: <a href="http://www.gametrailers.com/player/63007.html">www.gametrailers.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17494.html">14 articles and 2 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[News: Xbox 360 has best US February "ever"]]></title>
      <link>http://www.cliqz.com/gaming/c/17482.html</link>
      <guid>http://www.cliqz.com/gaming/c/17482.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/c07911d6f7bb4d8998c94f9ce57b3754.jpg" width=80 height=42 border=1><br><a href="http://www.shacknews.com/onearticle.x/62761">cdn2.cliqz.com</a></p></td><td width=20></td><td> As BioShock 2 dominates monthly NPD table. 2K Games' sequel BioShock 2 has finished as February's best selling game in the US. Big new entry Heavy Rain had to settle for 10th. February turned out to be a bumper month for Xbox 360, which counted four top 10 entries: BioShock 2 (1st), Modern Warfare 2 (3rd), Mass Effect 2 (7th) and Dante's Inferno (9th). They took Microsoft's console to the top of the pile with 422,000 units sold. Wii followed with 397,000 and PS3 trailed with 360,100. Read more...  (from: <a href="http://www.eurogamer.net/articles/xbox-360-has-best-us-february-ever">www.eurogamer.net</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17482.html">22 articles and 16 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Molyneux talks Fable III Natal support, Cleese to play butler, Fable II sells 3.5 million]]></title>
      <link>http://www.cliqz.com/gaming/c/17465.html</link>
      <guid>http://www.cliqz.com/gaming/c/17465.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/b9286f4b378fd3e30ba2ce75e41fdd8e.jpg" width=80 height=60 border=1><br><a href="http://www.gamespot.com/news/6253403.html?om_act=convert&om_clk=newstop&tag=newstop;title;2">cdn2.cliqz.com</a></p></td><td width=20></td><td>GDC 2010: Lionhead Studios chief talks about adding Twitter-inspired features, motion controls, and a Monty Python vibe; sequel will be more an 'action adventure' than RPG. (from: <a href="http://www.gamespot.com/news/6253403.html?om_act=convert&om_clk=newstop&tag=newstop;title;2">www.gamespot.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17465.html">32 articles and 20 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Bit.Trip Runner: Like Super Mario Bros, But Musical And Maybe Weirder [Gdc]]]></title>
      <link>http://www.cliqz.com/gaming/c/17496.html</link>
      <guid>http://www.cliqz.com/gaming/c/17496.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/a0b57d2c25c037c0e5abbd3334d722f9.jpg" width=80 height=60 border=1><br><a href="http://kotaku.com/5491472/bittrip-runner-like-super-mario-bros-but-musical-and-maybe-weirder?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29">cdn2.cliqz.com</a></p></td><td width=20></td><td> # gdc Here is Bit.Trip Runner, the first sidescrolling game in the Bit.Trip series of downloadable games for the Wii. Two videos of the game played by G4's Patrick Klepek. Shot by me. Keep the guy running, synced to the music. More »  (from: <a href="http://kotaku.com/5491472/bittrip-runner-like-super-mario-bros-but-musical-and-maybe-weirder?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29">kotaku.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17496.html">12 articles and 11 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Unreal Engine 3 Integrated With Steamworks]]></title>
      <link>http://www.cliqz.com/gaming/c/17474.html</link>
      <guid>http://www.cliqz.com/gaming/c/17474.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/95fa7127e8020bf3b35c6be5d2fb74a9.jpg" width=80 height=60 border=1><br><a href="http://www.edge-online.com/news/unreal-engine-3-integrated-with-steamworks">cdn2.cliqz.com</a></p></td><td width=20></td><td> Epic Games and Valve Software have entered into an agreement to bring Valve’s Steamworks services to all licensees of Epic’s Unreal Engine 3. Licensees of the industry leading games engine will now be able to fully take advantage of all game features and services in Steam, including: product key authentication, copy protection, auto-updating, social networking, matchmaking and anti-cheat technology. read more  (from: <a href="http://www.edge-online.com/news/unreal-engine-3-integrated-with-steamworks">www.edge-online.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17474.html">14 articles and 8 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[BioShock 2 Tops U.S. Console Sales in February as NPD Reveals Hardware and Software Figures]]></title>
      <link>http://www.cliqz.com/gaming/c/17489.html</link>
      <guid>http://www.cliqz.com/gaming/c/17489.html</guid>
      <description><![CDATA[      
      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/9e384cd54b8e6e812bcb0711e0a703f4.jpg" width=80 height=42 border=1><br><a href="http://www.shacknews.com/onearticle.x/62766">cdn2.cliqz.com</a></p></td><td width=20></td><td>With February 2010 now behind us, research firm NPD Group has released its regular breakdown of the past month's U.S. console hardware and software sales. A few interesting tidbits: The Xbox 360 outsold the Wii for the first time since September 2007, which is when Halo 3 was released. The PlayStation 3 edition of BioShock 2 is nowhere to be found despite the Xbox 360 version topping the chart. The bonus-packed PlayStation 3 edition of Dante's Inferno outsold the regular Xbox 360 iteration. BioShock 2 and Heavy Rain Also, Heavy Rain... (from: <a href="http://www.shacknews.com/onearticle.x/62766">www.shacknews.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17489.html">37 articles and 24 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Gears of War Creators' New Tech Sure To Inspire Sequel Guesswork [Gdc]]]></title>
      <link>http://www.cliqz.com/gaming/c/17483.html</link>
      <guid>http://www.cliqz.com/gaming/c/17483.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/e008e7cb4f5ccf87f6a941d0f69adab0.jpg" width=80 height=60 border=1><br><a href="http://kotaku.com/5491401/gears-of-war-creators-new-tech-sure-to-inspire-sequel-guesswork?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29">cdn2.cliqz.com</a></p></td><td width=20></td><td> # gdc What could be in a new Gears of War? Clues are always included in the major Game Developers Conference demonstrations of the Unreal Engine. More »  (from: <a href="http://kotaku.com/5491401/gears-of-war-creators-new-tech-sure-to-inspire-sequel-guesswork?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29">kotaku.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17483.html">8 articles and 8 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Dragon Age 2 out February 2011?]]></title>
      <link>http://www.cliqz.com/gaming/c/17480.html</link>
      <guid>http://www.cliqz.com/gaming/c/17480.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/d37cfa50e09c68e0e595b4b67ecdf5f8.jpg" width=80 height=48 border=1><br><a href="http://www.joystiq.com/2010/03/11/mystery-dragon-age-project-dated-feb-1-2011/">cdn2.cliqz.com</a></p></td><td width=20></td><td> EA hints at release date in retail copies of Dragon Age: Origins Awakening. Retail copies of Dragon Age: Origins Awakening include a hint from Electronic Arts that a sequel to BioWare's RPG may be hitting store shelves on February 1, 2011. Click here to read the full article  (from: <a href="http://www.computerandvideogames.com/article.php?id=238730?cid=OTC-RSS&attr=CVG-News-RSS">www.computerandvideogames.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17480.html">14 articles and 6 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Sam and Max penetrate 'The Penal Zone' April 15 on PC, Mac, PS3]]></title>
      <link>http://www.cliqz.com/gaming/c/17497.html</link>
      <guid>http://www.cliqz.com/gaming/c/17497.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/b8db0c919d2b3029c9584ac1c066878e.jpg" width=80 height=80 border=1><br><a href="http://www.joystiq.com/2010/03/11/sam-and-max-penetrate-the-penal-zone-april-15-on-pc-mac-ps3/">cdn2.cliqz.com</a></p></td><td width=20></td><td> The dog-gone long title of Sam & Max: The Devil's Playhouse - Episode 1: The Penal Zone will hop upon the internets for digital distribution on April 15. The first episode of the duo's third season of freelance police work will be available on PC, Mac -- and PS3, quelle surprise . Pre-orders for the whole season on PC and Mac are currently available on Telltale's site for $35 , which also comes with an episode from Strong Bad , Wallace & Gromit or a previous Sam & Max season for free. "Pre-orders on PlayStation Network coming soon." Gallery: Sam & Max: Devil's Playhouse Sam and Max penetrate 'The Penal Zone' April 15 on PC, Mac, PS3 originally appeared on Joystiq on Thu, 11 Mar 2010 19:35:00 EST. Please see our terms for use of feeds . Permalink  |  Email this  |  Comments  (from: <a href="http://www.joystiq.com/2010/03/11/sam-and-max-penetrate-the-penal-zone-april-15-on-pc-mac-ps3/">www.joystiq.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17497.html">10 articles and 5 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Initial Impressions: Final Fantasy XIII]]></title>
      <link>http://www.cliqz.com/gaming/c/17498.html</link>
      <guid>http://www.cliqz.com/gaming/c/17498.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/1cc95109185ebcbc31e278dd5e596d56.jpg" width=80 height=60 border=1><br><a href="http://www.crispygamer.com/blogs/post/2010/03/11/Initial-Impressions-Final-Fantasy-XIII.aspx">cdn2.cliqz.com</a></p></td><td width=20></td><td> Despite the fact that I got myself really excited for Final Fantasy XIII , I kept my expectations low.  Through three and a half hours of the game, I haven’t seen enough yet to say that my expectations are being blown away, but there are definitely some positive things happening here.   Without revealing too much about the beginning of the story, I can tell you that the game really hits the ground running, opening up with a daring escape that eventually leads the cast into a city-wide battle of epic proportions.  As amazing as that sounds, the opening phase of the game falls flat on its face due to its pacing.  What should be a quick-tempo, action-packed battle sequence is instead a slow, plodding wade through a swamp of ill-conceived and cryptic dialogue.  Since then, the plot has been picking up some speed, enough to keep me interested.  What really shines so far (other than the absolutely gorgeous graphics, play on an HDTV if you have the option) is the battle system.  While you directly control only the actions of the party leader, you are constantly weighing decisions in a fast, unforgiving battle environment.  Prioritizing is an absolute must, as is constantly changing your party’s configuration (or as FFXIII calls it, paradigm).  You must react fast, think quickly, and constantly re-analyze your situation in order to survive; I absolutely love it. So far, it’s no better or worse than I expected.  Full review will be up upon completion of the game.  (from: <a href="http://www.crispygamer.com/blogs/post/2010/03/11/Initial-Impressions-Final-Fantasy-XIII.aspx">www.crispygamer.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17498.html">14 articles and 9 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[GDC 10: New Red Faction planned for March 2011]]></title>
      <link>http://www.cliqz.com/gaming/c/17488.html</link>
      <guid>http://www.cliqz.com/gaming/c/17488.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/e1fce6ac4c1ab9e5fdc557aa660d98d5.jpg" width=80 height=47 border=1><br><a href="http://www.destructoid.com/gdc-10-new-red-faction-planned-for-march-2011-166580.phtml">cdn2.cliqz.com</a></p></td><td width=20></td><td> Talking with Joystiq at GDC, THQ's executive VP of Core Games Danny Bilson (biggest business card ever) has upgraded the expected release date of the next Red Faction game from simply " fiscal 2011 " to something a bit more solid -- March 2011. "The new game takes [ Red Faction ] to a whole new place, it kind of goes back to the old Red Faction because about 80% of it is underground," he explained. Does this mean we get to create tunnels again? If so, I can certainly dig it. That seemed to be one of the bigger complaints with RF: Guerrilla . He then goes on to drop the word "structured," which has me feeling uneasy. Crafting your own outlandish tales in the last installment was the best part of the game, in my opinion. It's what made Guerrilla so memorable in a sea of open-world games. Finally, Bilson comments on why THQ was willing to give away the current game to anyone who bought Darksiders : "Giving away the stock now, on Red Faction , is getting more people exposed to the IP because we're going bigger on Red Faction next time." Nice answer! Next Red Faction planned for March 2011, focus on franchise's roots [Joystiq]  (from: <a href="http://www.destructoid.com/gdc-10-new-red-faction-planned-for-march-2011-166580.phtml">www.destructoid.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17488.html">6 articles and 5 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[An update on the PC version of Split Second]]></title>
      <link>http://www.cliqz.com/gaming/c/17478.html</link>
      <guid>http://www.cliqz.com/gaming/c/17478.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/541eb81a9c86617d1c164a820df5e7e2.jpg" width=80 height=45 border=1><br><a href="http://www.destructoid.com/an-update-on-the-pc-version-of-split-second-166587.phtml">cdn2.cliqz.com</a></p></td><td width=20></td><td> Having played a few minutes of Black Rock Studio's Split Second and messed around with Bizarre Creation's Blur in the multiplayer beta, I still can't seem to decide which I'm looking forward to more. So, I'll totally cheat and say I want both games equally. That VideoGame Blog was curious about the state of Split Second on PC, and luckily for us, Disney Interactive was in a talkative mode. "We will be releasing on PC at the same time but it will be a limited online release," explained a company rep. For reference, the console versions (PlayStation 3, Xbox 360) are launching in the US on May 18. And no, we don't entirely know what a limited online release is either. Hopefully, that's code for "Steam." Split/Second on the PC will be "a limited online release" [That VideoGame Blog]  (from: <a href="http://www.destructoid.com/an-update-on-the-pc-version-of-split-second-166587.phtml">www.destructoid.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17478.html">10 articles and 9 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Super Meat Boy GDC 2010 Gameplay Part 2 of 2 ]]></title>
      <link>http://www.cliqz.com/gaming/c/17484.html</link>
      <guid>http://www.cliqz.com/gaming/c/17484.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/30504f7d4e941c75b771c01dec3ab0ba.jpg" width=80 height=48 border=1><br><a href="http://www.joystiq.com/2010/03/11/super-meat-boy-dude-app-store-is-tiger-handheld-of-generation/">cdn2.cliqz.com</a></p></td><td width=20></td><td>Off-Screen: Meat Boy must rescue Band-Aid Girl from the evil Dr.Fetus in Team Meat's WiiWare, XBLA, and PC platformer. (from: <a href="http://gamevideos.1up.com:80/video/id/28354">gamevideos.1up.com:80</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17484.html">7 articles and 5 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Rock Band: Green Day Announced]]></title>
      <link>http://www.cliqz.com/gaming/c/17458.html</link>
      <guid>http://www.cliqz.com/gaming/c/17458.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/aaae810d586d326b0f4908378d831e3d.jpg" width=80 height=60 border=1><br><a href="http://www.edge-online.com/news/rock-band-green-day-announced">cdn2.cliqz.com</a></p></td><td width=20></td><td> MTV Games has announced Rock Band: Green Day , the title is set to lauch later this year across the Xbox 360, PlayStation 3 and Wii. The title will feature avatars of the band as well as art and locations synonymous with the group. In addition, the Rock Band: Green Day track list will be fully exportable to Rock Band and Rock Band 2. read more  (from: <a href="http://www.edge-online.com/news/rock-band-green-day-announced">www.edge-online.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17458.html">37 articles and 13 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Mafia II will feature vintage issues of Playboy Magazine]]></title>
      <link>http://www.cliqz.com/gaming/c/17492.html</link>
      <guid>http://www.cliqz.com/gaming/c/17492.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/b054da0f48389d6e85044ac7f9d939ff.jpg" width=80 height=45 border=1><br><a href="http://www.gamertell.com/gaming/comment/mafia-ii-will-feature-vintage-issues-of-playboy-magazine/">cdn2.cliqz.com</a></p></td><td width=20></td><td> Section: Gaming News , Consoles , PS3 , Xbox-360 , PCs , Ads & Media , Print , Game-Companies , Developers , Genres , Action Nudity and sexual themes in general are among the most heavily censored subjects but, despite this trend, some developers have managed to find tasteful ways to include them into their stories. With this idea in mind, 2K Games has partnered with Playboy Magazine for its upcoming game, Mafia II . Mafia II will recreate the world of organized crime during the late ‘40s and the ‘50s in the US. Players will control Vito who will get involved in various criminal activities reminiscent of a Grand Theft Auto game. Among other activities, players will be able to collect issues of Playboy Magazine . These will be actual magazines published during the time period featuring the actual covers and centerfolds. Representatives from Playboy said that it was during those times that the magazine gained popularity and that its style is reflected by some of the characters in the game. I think it is a good move by 2K to include the magazine in the game. Even though many will probably see it as fan service, the magazine is undeniably a cultural icon and adds a touch of realism. Prominent crime figures from that period moved in the upper social circles, just as many of the models and celebrities featured in the magazine so I guess it is a good match. Mafia II is slated for the third quarter of 2010. It will be available for Xbox 360, PS3 and PC. Read [ MarketWatch ] Also read [ Destructoid ] Site [ Mafia II ] Full Story » | Written by Christian Morlotte for Gamertell . | Comment on this Article »  (from: <a href="http://www.gamertell.com/gaming/comment/mafia-ii-will-feature-vintage-issues-of-playboy-magazine/">www.gamertell.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17492.html">17 articles and 13 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[ Playstation Move]]></title>
      <link>http://www.cliqz.com/gaming/c/17479.html</link>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/b45fd7d3ef79750613000ed0454985b6.jpg" width=80 height=63 border=1><br><a href="http://www.dmwmedia.com/news/2010/03/11/sony-unveils-playstation-move-motion-controller-ps3">cdn2.cliqz.com</a></p></td><td width=20></td><td>Yes it's getting closer and closer to being a reality. Playstation 3 is taking it to the streets and there is to be an all out light saber wand war between the PS3 and the Wii. While all the while my Xbox 360 sits safely inside the house on top of my 360 HD DVD Player. The PSMove will launch sometime in fall; and for those like me who though the secondary controller would be the actual PS3 controller, you're wrong. The "Sub Controller" will be the secondary controller for the Move. However you can if you feel the need, use the PS3 controller instead. The Playstation Eye will be used as the motion detector. I really don't need to tell you about how the thing works, and I don't need to tell you without actually saying that it's so much better than the Wii.  (from: <a href="http://www.bloody-disgusting.com/news/videogames/783">www.bloody-disgusting.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17479.html">56 articles and 35 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[Battlefield: Bad Company 2 DLC Due Alongside Modern Warfare 2's as DICE Throws Gauntlet]]></title>
      <link>http://www.cliqz.com/gaming/c/17461.html</link>
      <guid>http://www.cliqz.com/gaming/c/17461.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/87632054b856ab618864c1fc27ab5275.jpg" width=80 height=60 border=1><br><a href="http://kotaku.com/5491066/bad-company-2-borrows-modern-warfare-2s-marketing?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29">cdn2.cliqz.com</a></p></td><td width=20></td><td>With Call of Duty: Modern Warfare 2 developer Infinity Ward promising to cure the shooter's "mapathy" with some downloadable content on March 30, Battlefield: Bad Company 2 developer EA DICE has thrown down the gauntlet. The same day, March 30, will see DICE release its second "VIP Map Pack" for Bad Company 2, it revealed in a blog post titled "how to avoid 'mapathy' without paying."  (from: <a href="http://www.shacknews.com/onearticle.x/62754">www.shacknews.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17461.html">26 articles and 15 pictures on this topic</a></td></tr></table>
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      <title><![CDATA[PlayStation Move to cost under $100, SOCOM 4 support revealed, full conference video inside]]></title>
      <link>http://www.cliqz.com/gaming/c/17431.html</link>
      <guid>http://www.cliqz.com/gaming/c/17431.html</guid>
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      <table><tr><td width=100><p align=center><img src="http://cdn2.cliqz.com/34/024d0407d6626e236d1cdf9433b5b8e1.jpg" width=80 height=60 border=1><br><a href="http://www.gamespot.com/news/6253254.html?om_act=convert&om_clk=newstop&tag=newstop;title;3">cdn2.cliqz.com</a></p></td><td width=20></td><td>[UPDATE] GDC 2010: Sony press event reveals name for PS3 motion controller, Nunchuk-style sub-controller due this holiday; Little Big Planet; starter kit includes a game, controller, and PlayStation Eye; 3D gaming in summer; full liveblog and video inside. (from: <a href="http://www.gamespot.com/news/6253254.html?om_act=convert&om_clk=newstop&tag=newstop;title;3">www.gamespot.com</a>)<br><br><a href="http://www.cliqz.com/gaming/c/17431.html">122 articles and 78 pictures on this topic</a></td></tr></table>
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